miri.page is the personal site of Miriam Nadler, a web developer in Brooklyn, NY
I make websites for a living. I prioritize the experience of the people who use the things I make. I consider myself a generalist, but I have a deep love for wrangling css at scale, accessibility, and animation. Most of my job titles have had the word 'frontend' in them somewhere.
Outside of my web practice, I also do book arts (exploring the interaction between form and function via novel book structures) and compete in pinball (2025 Women's North American Pinball Champion).
I'm currently available for work.
Some of my past work
Most of my career's output thus far has been behind closed doors at companies like Vox Media (I worked on the content management system there that powered 350+ sites) or Sequence (I worked on the multiplayer video editor) and thus is not publicly accessible. Below is a sampling of some of the things I have worked on over the last 10+ years which are publicly accessible.
pinball.tools
Coming soonA suite of tools for competitive pinball players
Custom code for a longform article for Vox's "The Highlight". Illustrations are by Will Staehle (not me). Article optioned for film by Blumhouse.
Custom code for a longform article for The Verge about clouds, climate change, and stormchasers.
Website for a poetry publication. Now offline, link goes to archive.org's Wayback Machine snapshot.
All graphic design (interior illustrations, typography, layout) for an indie storytelling game. I handled all of the visual work besides the cover illustration. Game nominated for the 2019 Indie Game Developer Network's "Most Innovative" award.
Custom code for a longform article for The Verge about the general public capturing video of police brutality.